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 how to make animation/use

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Posts : 145
Join date : 2010-03-06
Age : 28

how to make animation/use Empty
PostSubject: how to make animation/use   how to make animation/use EmptySat Mar 06, 2010 10:44 pm

• ALWAYS start a new animation with this symbol: þ

• ALWAYS make sure you have a color before each line of the animation. even if its just white.

• color codes. white = {*0} red = {*1} yellow = {*2}

• to do a ™️, put this: ‚Ñ¢

• if you have a mac computer and you are using TextEdit, use this symbol before each animation: ˛ <-- its small but it is te symbol.

• If you need one made for you, just ask me, -VejZdsTagS-

here is an example. I am going to make an animation for VejZdsTagS- with a ™️ at the end.

˛-Ve{*2}jZ{*0}dTagS-{*2}‚Ñ¢
-Ve{*1jZdTagS-{*1}‚Ñ¢
Ve{*1}jZ{*0}dTagS-{*1}‚Ñ¢
Ve{*2}jZ{*0}dTagS-{*1}‚Ñ¢
Ve{*1}jZ{*0}dTagS-{*2}‚Ñ¢
Ve{*2}jZ{*0}dTagS-{*0}‚Ñ¢

i use a mac computer so i need that symbol.

to make a name flash, put an empty line. example:

{*1}Speedcodez.tk
{*0}
{*1}Speedcodez.tk
{*0}

to make it scroll, make it like this

{*1}[Speedcodez.tk] and each time make it so that it changes one letter. so the p will be the first one in the next sequence. then e. ect.

to make it change lines, use #N.



Now, just to use it.
you need the codes that come in pspbricker download.
put them in your UCUS folder for ftb2.
now, save your file (UCUS and ur pspbricker file.
go in game and voilà! you got animations


If you have any questions, just ask me.
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